May 14, In the new Harlequins codex, this is reflected by a choice of six Masque Forms that provide some powerful – and unusual – bonuses to your. May 16, Codex: Harlequins lets you transform the servants of Cegorach into one of Warhammer 40,’s most unusual forces with a range of powerful. May 26, Is the new Harlequins codex what we expected? Come see our rules breakdown on these crafty Aeldari with some ideas on how they will they.
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Point for point, the blade was best against wyches, and the embrace was best against kabalites, but other than that the caress is most effective AND most harleauins effective. The kiss was never the best weapon in any scenario, even against multi-wound terminators.
Of course, this advice is worth sod all in a blind match-up, so take whichever weapon counters what you are coodex afraid of, and if you fight an army who the weapon is not designed for it is not a huge loss, as both weapons perform very closely to each other.
Costs more than Yvraine, but does absolutely nothing for your army other than bodyguard Yvraine – as a melee beatstick he’s far too expensive to be worth it.
Even better though, it allows Harlequins to fall back and harlequind shoot or charge, letting you steal the initiative from your opponents or pull out of difficult fights to charge a more suitable opponent.
It can find some use fighting T4 multi-wound models such as Primaris – remember that the average of 1d3 damage is 2, not 1. Put Kisses on models who will be character killing and leave it at that, though it now is actually a situational alternative to the Embrace and Caress.
The caress was hands down the best option, even if you factor in the additional point. With 6 attacks, 7 with the relevant Warlord Trait, whatever it is hitting is dying.
Special Characters [ edit ] There aren’t any named Harlequins with rules right now, but since you can field Harlequins in an Ynnari force, the Ynnari named characters are listed here. The embrace came second overall. However, a below-average damage roll makes it worse than the Caress or the Embrace, against anything. General Movement Psychic 7th Fortifications. Cdoex single most expensive HQ choice for the Eldar, the Yncarne clocks in at a whopping points to field, equipped with nothing but Vilith-shar, the Sword of Soulsan awesome weapons that is S6 AP-4 DD6 with re-rolls to wound.
There aren’t any named Harlequins with rules right now, but since you can field Harlequins in an Ynnari harlequons, the Ynnari named characters are listed here. Where as she’s an excellent support character with her psychic powers and fits rather naturally in a Craftworld or Dark Eldar Ynnari detachment harlequuins finds a bit of friction in a solely Harlequin Ynnari army.
In 7th, taking Harlequins as Ynnari was codwx flat-out better, as you lost nothing to gain Strength from Death. Harlequins are massively improved from 7th in almost every way. Given the charge-happy nature of your Harlequins, it’s hardly worth giving up your ability to advance and charge as well as the ability to fall back, shoot and charge again so you can squeeze in a maximum of one extra charge if you kill a squad on your turn. They must now be pure Craftworlds, Drukhari or Harlequins detachments only.
The Kiss hits at the same strength as the Embrace, but at 2 worse AP and more damage double against anything with 3 or more woundsall for a point more, meaning it works well against multi-wound models with invulnerable saves, which pretty much relegates code to fighting characters. Warhammer Tactics 8E Warhammer Haroequins.
Warhammer 40,/Tactics/Eldar Harlequins(8E) – 1d4chan
It’s a Tax, but all three characters are in a good spot coodex. This special rule lets you pull plenty of shenanigans as well as boosting your speed in general and letting you strike first in the majority of assaults you get into. The linchpin of any Ynnari detachment, Yvraine costs points and is exclusively armed with Kah-vir, the Sword of Sorrows basically a Force Axe stat-wise.
Note that you lose this rule if you field Harlequins in a Ynnari force. The following is very true if you’re being sensible and only taking the one Ynnari detachment, but if you do go for a full three Ynnari detachments you crazy sod you then you have to take him, and there aren’t many ways he can be useful since he’s not a strong supportive choice like Yvraine or the absolute murder the Yncarne can be. Xodex addition to her impressive powers, Yvraine also has several abilities that make her surprisingly survivable.
Only available to Yvraine and the Yncarne, these powers allow them to play both a supportive and offensive role for your army. Soulbursts harlequind cannot be triggered on your opponent’s turn, and only one of each particular action can be performed on your turn. It’s no longer a terrible unit, but it faces some pretty stiff competition in an elite army. The high AP makes it better against high armour saves, but not invulnerable saves.
Warhammer 40,000/Tactics/Eldar Harlequins(8E)
She’s as fast as your clowns so no problems keeping up, and with inevitable death the fact that she can’t board your transports becomes a non issue. They’re extremely fast, surprisingly difficult to kill with proper support, and hit incredibly hard in Assault, quickly chewing through MEQs with mass high-strength, decent AP attacks. You have been bringing those absurdly cheap Warlocks to accompany her, right? Broadly speaking, the best powers to take on 2 Shadowseers are Webway Dance and Veil of Tears on the Shadowseer in the back and Twilight Pathways and Fog of Dreams on the one in the front; if you only have one, Twilight Pathways and Veil of Tears are probably the best combo intrinsically, letting you get 1 thing you want in position and hard to hurt, but your mileage may vary.
I performed some math hammer, pitting Troupes against space marines, terminators, death guard, dg termies, ork boyz, wyches, and kabalite warriors. She also lacks the speed of your dudes unlike the Shadowseer who’s powers are more suited for supporting your dudes, the Shadowseer also has a stratagem to reposition her anywhere on the field if needed and you have your fight twice stratagem of you REALLY need to make sure somethings dead or don’t want to use that Harpequins Burst action.
No longer a mandatory tax, so now the real question is are they worth taking? Know what you’re likely to be facing and build your Harlequins accordingly.
This page was last modified on 26 Cdoexat This will determine their Chapter Tactics equivalent, Masque Forms. With the Haywire and Prismatic Cannons change from Heavy to Assault, you’re now a little more accurate with your shots while on the move, and can even advance for laughs.